#ifndef _GAME_H_
#define _GAME_H_

#include"Utili.h"

#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2

#define EASY_COUNT 10

void InitBoard(char board[ROWS][COLS], int row, int col, char set);
void DisplayBoard(char board[ROWS][COLS], int row, int col);

void SetMine(char mine[ROWS][COLS], int row, int col);

int GetMineCount(char mine[ROWS][COLS], int x, int y);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
void StartGame();

#endif /* _GAME_H_ */